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Antimony

← Return to Antimony

Devlog

  • 2.0 Jam Submission
    September 20, 2017 by spatialfree
    I was keeping a list of all my changes early on but it all sort of fell apart. Especially when you make changes to your changes, and the rabbit hole that is involved in that mess... What I can say wit... Continue reading
  • Antimony 1.5
    July 20, 2017 by spatialfree
    1.5 Devlog 5 stages first to three freeze frame on health damage responsive & renovated HUD more shrapnel on death hide HUD on death 3 materials for player ships power up of +2 -1 -1 instead of time d... Continue reading
  • 1.4 Changelog
    July 10, 2017 by spatialfree
    Should of posted an in-between build because I lost track of all the things I had done and redone. Recoded the lasers to fix the damage dissonance added flash on laser impact tweaked lighting hue hide... Continue reading
  • 1.3 Changelog
    June 30, 2017 by spatialfree
    flash health bar when damage is taken more visible stun indicator with new graphic to boot improved impact sound, stun sound, dash sound new laser shape no flash if youve taken no damage from a hit ov... Continue reading
  • Major Progress and Wasted Time
    June 27, 2017 by spatialfree#Updates
    In hindsight I've made significant strides with this latest build. But I can't seem to wash out the bitter taste in my mouth which was trying to get "rumble" in my game. This blogpost pretty much sum... Continue reading
  • 1.1
    June 26, 2017 by spatialfree
    Major Sound Overhaul... Continue reading
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