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Antimony
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Devlog
2.0 Jam Submission
September 20, 2017
by
spatialfree
I was keeping a list of all my changes early on but it all sort of fell apart. Especially when you make changes to your changes, and the rabbit hole that is involved in that mess... What I can say wit...
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Antimony 1.5
July 20, 2017
by
spatialfree
1.5 Devlog 5 stages first to three freeze frame on health damage responsive & renovated HUD more shrapnel on death hide HUD on death 3 materials for player ships power up of +2 -1 -1 instead of time d...
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1.4 Changelog
July 10, 2017
by
spatialfree
Should of posted an in-between build because I lost track of all the things I had done and redone. Recoded the lasers to fix the damage dissonance added flash on laser impact tweaked lighting hue hide...
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1.3 Changelog
June 30, 2017
by
spatialfree
flash health bar when damage is taken more visible stun indicator with new graphic to boot improved impact sound, stun sound, dash sound new laser shape no flash if youve taken no damage from a hit ov...
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Major Progress and Wasted Time
June 27, 2017
by
spatialfree
#Updates
In hindsight I've made significant strides with this latest build. But I can't seem to wash out the bitter taste in my mouth which was trying to get "rumble" in my game. This blogpost pretty much sum...
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1.1
June 26, 2017
by
spatialfree
Major Sound Overhaul...
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